Craps Numbers Payouts
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*Craps Numbers Payouts Payout
*Craps Payout ExamplesCards Return to Set DetailsTerm
The following terms will be used with these cards/
The bet = the whole amount bet.
The actual bet = the amount bet on the winning numberDefinition
Example: A horn bet has $1 each bet on the 2, 3, 11, and 12.
A horn high bet is $1 each bet on 3 of the above numbers and $2 bet on the fourth.Term
Horn Bet
3 or 11 HitDefinition
3 x the betTerm
Horn Bet
2 or 12 HitDefinition
7 X the bet minus 1/4 the betTerm
Horn High 2
2 HitsDefinition11 X the bet plus the actual betTerm
Horn High 2
12 HitsDefinition
5 x the bet plus the actual betTerm
Horn High 2
3 or 11 HitsDefinition
2 X the bet plus the actual betTerm
Horn High 3
3 HitsDefinition
5 X the bet plus the actual betTerm
Horn High 3
11 HitsDefinition2 X the bet plus the actual betTerm
Horn High 3
2 or 12 HitsDefinition
5 x the bet plus the actual betTerm
Horn High 11
11 HitsDefinition
5 X the bet plus the actual betTerm
Horn High 11
3 HitsDefinition
2 X the bet plus the actual betTerm
Horn High 11
2 or 12 hitsDefinition
5 X the bet plus the actual betTerm
Horn High 12
12 HitsDefinition
11 X the bet plus the actual betTerm
Horn High 12
2 HitsDefinition
5 X the bet plus the actual betTerm
Horn High 12
3 or 11 hitDefinition
2 X the bet plus the actual betTerm
3 Way Craps
2 or 12 hits
(High Side)Definition
9 X the bet plus the actual betTerm
3 Way Craps
Ace/Deuce Hits
(Low Side)Definition
4 X the bet plus the actual betTerm
2 Way Craps
3 Hits
(Low Side)Definition
7 X the betTerm
2 Way Craps
2 or 12 Hits
(High Side)Definition
Double the bet X 7
plus half the betTerm
Hopping Bet
Two Ways to WinDefinition
15 : 1Term
Hopping Bet
One Way to WinDefinition
30 : 1Term
Whirl (World) Bet
7 HitsDefinition
PushTerm
Whirl (World) Bet
3 or 11 Hit
(Low Side)Definition
2 X the bet plus the actual betTerm
Whirl (World) Bet
2 or 12 Hits
(High Side)Definition
5 X the bet plus the actual betTerm
Big Red
(7)Definition
4 : 1Term
Any Craps
(2, 3, 12)Definition
7 : 1Term
Hard Ways
2 and 10Definition
7 : 1Term
Hard Ways
4 and 8Definition
9 : 1Term
2
(Snake Eyes)Definition
30 : 1Term
3
(Ace / Deuce)Definition
15 : 1Term
(12)
BoxcarsDefinition
30 : 1Term
C & E
11 (YO) HITSDefinition
7 x the whole betTerm
Pass Line Bet
4 or 10 with oddsDefinition
Odds Bet pays
2 : 1Term
Pass Line Bet
5 or 9 with
oddsDefinition
Odds Bet pays
3 : 2 Term
Pass Line Bet
6 or 8 with
oddsDefinition
Odds Bet pays
6 : 5Term
Come BetsDefinitionCome bet and Pass line odds are the sameTerm
Field Bets
3, 4, 9, 10, and 11Definition
Even MoneyTerm
Field Bets
2 and 12Definition
Double the betTerm
Place Bet
4 and 10Definition
9 : 5
(May Pay a 5% vig
for 2 : 1 pay out)Term
Place Bet
5 and 9Definition
7 : 5Term
Place Bet
6 and 8Definition
7 : 6Term
Buy Bet
4 and 10Definition
2 : 1
Must pay 5% Vig on the wagerTerm
Buy Bet
5 and 9Definition
3 : 2
Must pay 5% Vig on the wagerTerm
Buy Bet
6 and 8Definition
6 : 5
Must pay 5% Vig on the wagerTerm
Don’t Pass Line
4 and 10
Laying OddsDefinition
Laid Odds
Pay 1 : 2Term
Don’t Pass Line
5 and 9
Laying OddsDefinition
Laid odds pay
2 : 3Term
Don’t Pass Line
6 and 8
Laying OddsDefinition
Laid Odds Pay
5 : 6Term
Lay Bet
4 and 10Definition
1 : 2
5% vig charged on the amount wonTerm
Lay Bet
5 and 9Definition
2 : 3
5% vig charged on the amount wonTerm
Lay Bet
6 and 8Definition
5 : 6
5% vig charged on the amount wonTerm
6 / 8
(Big 6 / Big 8)Definition
Even Money
(Bet stays up until 7 rolls)Term
11
(Yo)Definition15 : 1
As payouts for the Horn bet depend on the winning number and 12 pays out 30 to 1, you will collect a total of $150, plus your initial $5 stake on 12. Unfortunately, your bets on the remaining three numbers 2, 3, and 11 will ultimately lose, causing you to part with your remaining $15. As such, you might end up overlooking the craps payouts when you go to place your bet. Right now, Gambipedia.com is going to provide you with an online craps payouts guide that is going to lend you a cheat sheet ahead of your next gaming session. Online craps rules. An obvious starting is to cover the basics of how to play craps. But you’ll find many craps tables which offer a 2 to 1 payout when you win a Field bet on a 2 total. Similarly, these houses tend to up the ante to 3 to 1 when you land a 12 to win a Field bet. When you can find craps tables offering this 2x and 3x pay scheme for 2 and 12 totals, the Field bet actually becomes a 2.78 house edge proposition. Take the 5 or 9 on the craps table. It is similar to figuring out 15% at a restaurant. In craps, the odds on 5 or 9 pay 3 to 2. Whatever the odds placed, divide it by 2, and add that to the original number. For this wager to win, then the shooter must roll all the following numbers before rolling a seven: 2,3,4,5,6,8,9,10,11, and 12. The house edge on the 174:1 payout on the All Bet is 7.76%. If the payout is 175 to 1, then the house edge is 7.47%. If the payout is a lousy 150 to 1, then the house edge would be 20.81%.
Playing a ’Hopping 7Â’s’ Progression
By Jerry ’Stickman’
Periodically people ask me about craps betting systems. Almost all of them rely on the premise that certain numbers are due because they havenÂ’t appeared for a while. I normally tell them that in a random you cannot beat the math of the game. The house edge is the house edge. In the long term you will lose the amount of money played times the house edge.
For many that is enough, but every so often someone says they have won a lot of money on a particular system and want me to look further into it. So periodically I will devote an article to exploring some of these systems.
This article will look at a ’Hopping 7Â’s’ progression.
Here is the system as it was stated to me.
*Start over with each new shooter.
*Wait seven rolls before starting the progression
*When the bet hits, take the bet down along with the win.
*Start with a $3 bet. Starting with the first bet, the progression is: 3, 3, 6, 9, 15, 24, 39, etc. always adding the previous two bets together to determine the next bet in the progression.
Here is a table that shows the bet, amount invested, win amount (taking the bet down), and profit.
What we have here is a Fibonacci progression. This and the Martingale progression are well known in betting systems. In ’up as you lose’ progressions, the thought is that when your number hits you will recoup your losses and garner a little profit. The Fibonacci progression is the less aggressive of the two.
Either of these progressions works as long as two things are true. The first is you must have adequate bankroll to make it through the inevitable losing streaks you will encounter. The amount you require can be very substantial. The last row in the above table represents the 17th roll without a 7. While 17 rolls without a 7 appearing may be somewhat unusual, it is not that uncommon.
If the shooter goes 20 rolls without a 7 appearing, the bankroll required is almost $2,000.
If the shooter rolls just five more numbers without throwing a 7, the total invested is over $20,000.
And what is the shooter is extremely lucky and throws just 5 more numbers without a 7? Our hapless system player will have just over $225,000 invested.
If he should win on the 30th roll, he will win $233,000+, so maybe he thinks it is worth it.
If our lucky shooter goes five more rolls without a 7, however, the investment skyrockets to almost $2.5 million. I donÂ’t know about you, but if I had that kind of money, I wouldnÂ’t risk it on a craps game.
The second consideration before using this system is something called table maximum. Virtually every craps game has a maximum bet ranging from $2,000 and up. Most of them are $10,000 or less. That means in the unusual but very possible case of someone going 25 rolls without a 7, this player is out his entire investment of over $20,000 and he cannot continue.
The math of the hop bet says that a player will lose 11.11 percent of all money wagered on a random shooter. That is what the math says. LetÂ’s see what some simulations say. I ran several simulations specifying a random shooter through an excellent software program called Smart Craps from DeepNet Technologies.
The first simulation did not put any limits on the maximum bet. It assumed an unlimited bankroll and no maximum bet limit at the craps table. It was very interesting watching the running edge percentage as the simulation progressed. For the first several seconds the expectation was a little over 103%. This means that if someone were playing this system and had the same results as the simulation, they would more than double their bets!
This came to an abrupt halt after about 96,000 rounds. At this point the simulation terminated because it couldn’t handle the size of the bet being placed – over 2.2 billion dollars. It may have taken a while, but the long term hit at about 96,000 player rounds.
Next I put some limits on maximum bet size. I started with 1.1 billion dollars. If the simulation hit the limit, it would restart the progression; that is, wait for seven rolls without a 7, then begin betting the progression. After 10 million rounds, the expectation was 59 percent for the house! During the 10 million rounds the $1.1 billion limit was reached 7 times. This was much worse than what the math would indicate, but with such a large limit, the long term had most likely not yet been reached.
Three more simulations were run with limits of $10,000, $3,000 and $2,000. The results more closely matched the mathematical expectations.
As you can see, all of these fell much closer to the calculated expectations.
So what does this show? You may be lucky and win for a period of time. You may even win for a long period of time. You could also be very unlucky and lose very big for a while. Eventually, however the math will catch up with you.Craps Numbers Payouts Payout
In the long run, you cannot beat the math of the game with random shooters. You will lose the house edge of your bets times the amount bet. Accept the fact and bet the low house edge bets. Your bankroll will thank you.
May all your wins be swift and large and all your losses slow and tiny.
Jerry ’Stickman’ is an expert in craps, blackjack and video poker and advantage slot machine play. He is a regular contributor to top gaming magazines. The ’Stickman’ is also a certified instructor for Golden Touch Craps and Golden Touch Blackjack. For more information visit www.goldentouchcraps.com or www.goldentouchblackjack.com or call 1-886-738-3423. You can contact Jerry ’Stickman’ at stickmanGTC@aol.comCraps Payout Examples
Register here: http://gg.gg/owkl6
https://diarynote-jp.indered.space
DetailsTitleDescriptionTotal CardsSubjectLevelCreatedClick here to study/print these flashcards. Create your own flash cards! Sign up here. Additional Other Flashcards
*Craps Numbers Payouts Payout
*Craps Payout ExamplesCards Return to Set DetailsTerm
The following terms will be used with these cards/
The bet = the whole amount bet.
The actual bet = the amount bet on the winning numberDefinition
Example: A horn bet has $1 each bet on the 2, 3, 11, and 12.
A horn high bet is $1 each bet on 3 of the above numbers and $2 bet on the fourth.Term
Horn Bet
3 or 11 HitDefinition
3 x the betTerm
Horn Bet
2 or 12 HitDefinition
7 X the bet minus 1/4 the betTerm
Horn High 2
2 HitsDefinition11 X the bet plus the actual betTerm
Horn High 2
12 HitsDefinition
5 x the bet plus the actual betTerm
Horn High 2
3 or 11 HitsDefinition
2 X the bet plus the actual betTerm
Horn High 3
3 HitsDefinition
5 X the bet plus the actual betTerm
Horn High 3
11 HitsDefinition2 X the bet plus the actual betTerm
Horn High 3
2 or 12 HitsDefinition
5 x the bet plus the actual betTerm
Horn High 11
11 HitsDefinition
5 X the bet plus the actual betTerm
Horn High 11
3 HitsDefinition
2 X the bet plus the actual betTerm
Horn High 11
2 or 12 hitsDefinition
5 X the bet plus the actual betTerm
Horn High 12
12 HitsDefinition
11 X the bet plus the actual betTerm
Horn High 12
2 HitsDefinition
5 X the bet plus the actual betTerm
Horn High 12
3 or 11 hitDefinition
2 X the bet plus the actual betTerm
3 Way Craps
2 or 12 hits
(High Side)Definition
9 X the bet plus the actual betTerm
3 Way Craps
Ace/Deuce Hits
(Low Side)Definition
4 X the bet plus the actual betTerm
2 Way Craps
3 Hits
(Low Side)Definition
7 X the betTerm
2 Way Craps
2 or 12 Hits
(High Side)Definition
Double the bet X 7
plus half the betTerm
Hopping Bet
Two Ways to WinDefinition
15 : 1Term
Hopping Bet
One Way to WinDefinition
30 : 1Term
Whirl (World) Bet
7 HitsDefinition
PushTerm
Whirl (World) Bet
3 or 11 Hit
(Low Side)Definition
2 X the bet plus the actual betTerm
Whirl (World) Bet
2 or 12 Hits
(High Side)Definition
5 X the bet plus the actual betTerm
Big Red
(7)Definition
4 : 1Term
Any Craps
(2, 3, 12)Definition
7 : 1Term
Hard Ways
2 and 10Definition
7 : 1Term
Hard Ways
4 and 8Definition
9 : 1Term
2
(Snake Eyes)Definition
30 : 1Term
3
(Ace / Deuce)Definition
15 : 1Term
(12)
BoxcarsDefinition
30 : 1Term
C & E
11 (YO) HITSDefinition
7 x the whole betTerm
Pass Line Bet
4 or 10 with oddsDefinition
Odds Bet pays
2 : 1Term
Pass Line Bet
5 or 9 with
oddsDefinition
Odds Bet pays
3 : 2 Term
Pass Line Bet
6 or 8 with
oddsDefinition
Odds Bet pays
6 : 5Term
Come BetsDefinitionCome bet and Pass line odds are the sameTerm
Field Bets
3, 4, 9, 10, and 11Definition
Even MoneyTerm
Field Bets
2 and 12Definition
Double the betTerm
Place Bet
4 and 10Definition
9 : 5
(May Pay a 5% vig
for 2 : 1 pay out)Term
Place Bet
5 and 9Definition
7 : 5Term
Place Bet
6 and 8Definition
7 : 6Term
Buy Bet
4 and 10Definition
2 : 1
Must pay 5% Vig on the wagerTerm
Buy Bet
5 and 9Definition
3 : 2
Must pay 5% Vig on the wagerTerm
Buy Bet
6 and 8Definition
6 : 5
Must pay 5% Vig on the wagerTerm
Don’t Pass Line
4 and 10
Laying OddsDefinition
Laid Odds
Pay 1 : 2Term
Don’t Pass Line
5 and 9
Laying OddsDefinition
Laid odds pay
2 : 3Term
Don’t Pass Line
6 and 8
Laying OddsDefinition
Laid Odds Pay
5 : 6Term
Lay Bet
4 and 10Definition
1 : 2
5% vig charged on the amount wonTerm
Lay Bet
5 and 9Definition
2 : 3
5% vig charged on the amount wonTerm
Lay Bet
6 and 8Definition
5 : 6
5% vig charged on the amount wonTerm
6 / 8
(Big 6 / Big 8)Definition
Even Money
(Bet stays up until 7 rolls)Term
11
(Yo)Definition15 : 1
As payouts for the Horn bet depend on the winning number and 12 pays out 30 to 1, you will collect a total of $150, plus your initial $5 stake on 12. Unfortunately, your bets on the remaining three numbers 2, 3, and 11 will ultimately lose, causing you to part with your remaining $15. As such, you might end up overlooking the craps payouts when you go to place your bet. Right now, Gambipedia.com is going to provide you with an online craps payouts guide that is going to lend you a cheat sheet ahead of your next gaming session. Online craps rules. An obvious starting is to cover the basics of how to play craps. But you’ll find many craps tables which offer a 2 to 1 payout when you win a Field bet on a 2 total. Similarly, these houses tend to up the ante to 3 to 1 when you land a 12 to win a Field bet. When you can find craps tables offering this 2x and 3x pay scheme for 2 and 12 totals, the Field bet actually becomes a 2.78 house edge proposition. Take the 5 or 9 on the craps table. It is similar to figuring out 15% at a restaurant. In craps, the odds on 5 or 9 pay 3 to 2. Whatever the odds placed, divide it by 2, and add that to the original number. For this wager to win, then the shooter must roll all the following numbers before rolling a seven: 2,3,4,5,6,8,9,10,11, and 12. The house edge on the 174:1 payout on the All Bet is 7.76%. If the payout is 175 to 1, then the house edge is 7.47%. If the payout is a lousy 150 to 1, then the house edge would be 20.81%.
Playing a ’Hopping 7Â’s’ Progression
By Jerry ’Stickman’
Periodically people ask me about craps betting systems. Almost all of them rely on the premise that certain numbers are due because they havenÂ’t appeared for a while. I normally tell them that in a random you cannot beat the math of the game. The house edge is the house edge. In the long term you will lose the amount of money played times the house edge.
For many that is enough, but every so often someone says they have won a lot of money on a particular system and want me to look further into it. So periodically I will devote an article to exploring some of these systems.
This article will look at a ’Hopping 7Â’s’ progression.
Here is the system as it was stated to me.
*Start over with each new shooter.
*Wait seven rolls before starting the progression
*When the bet hits, take the bet down along with the win.
*Start with a $3 bet. Starting with the first bet, the progression is: 3, 3, 6, 9, 15, 24, 39, etc. always adding the previous two bets together to determine the next bet in the progression.
Here is a table that shows the bet, amount invested, win amount (taking the bet down), and profit.
What we have here is a Fibonacci progression. This and the Martingale progression are well known in betting systems. In ’up as you lose’ progressions, the thought is that when your number hits you will recoup your losses and garner a little profit. The Fibonacci progression is the less aggressive of the two.
Either of these progressions works as long as two things are true. The first is you must have adequate bankroll to make it through the inevitable losing streaks you will encounter. The amount you require can be very substantial. The last row in the above table represents the 17th roll without a 7. While 17 rolls without a 7 appearing may be somewhat unusual, it is not that uncommon.
If the shooter goes 20 rolls without a 7 appearing, the bankroll required is almost $2,000.
If the shooter rolls just five more numbers without throwing a 7, the total invested is over $20,000.
And what is the shooter is extremely lucky and throws just 5 more numbers without a 7? Our hapless system player will have just over $225,000 invested.
If he should win on the 30th roll, he will win $233,000+, so maybe he thinks it is worth it.
If our lucky shooter goes five more rolls without a 7, however, the investment skyrockets to almost $2.5 million. I donÂ’t know about you, but if I had that kind of money, I wouldnÂ’t risk it on a craps game.
The second consideration before using this system is something called table maximum. Virtually every craps game has a maximum bet ranging from $2,000 and up. Most of them are $10,000 or less. That means in the unusual but very possible case of someone going 25 rolls without a 7, this player is out his entire investment of over $20,000 and he cannot continue.
The math of the hop bet says that a player will lose 11.11 percent of all money wagered on a random shooter. That is what the math says. LetÂ’s see what some simulations say. I ran several simulations specifying a random shooter through an excellent software program called Smart Craps from DeepNet Technologies.
The first simulation did not put any limits on the maximum bet. It assumed an unlimited bankroll and no maximum bet limit at the craps table. It was very interesting watching the running edge percentage as the simulation progressed. For the first several seconds the expectation was a little over 103%. This means that if someone were playing this system and had the same results as the simulation, they would more than double their bets!
This came to an abrupt halt after about 96,000 rounds. At this point the simulation terminated because it couldn’t handle the size of the bet being placed – over 2.2 billion dollars. It may have taken a while, but the long term hit at about 96,000 player rounds.
Next I put some limits on maximum bet size. I started with 1.1 billion dollars. If the simulation hit the limit, it would restart the progression; that is, wait for seven rolls without a 7, then begin betting the progression. After 10 million rounds, the expectation was 59 percent for the house! During the 10 million rounds the $1.1 billion limit was reached 7 times. This was much worse than what the math would indicate, but with such a large limit, the long term had most likely not yet been reached.
Three more simulations were run with limits of $10,000, $3,000 and $2,000. The results more closely matched the mathematical expectations.
As you can see, all of these fell much closer to the calculated expectations.
So what does this show? You may be lucky and win for a period of time. You may even win for a long period of time. You could also be very unlucky and lose very big for a while. Eventually, however the math will catch up with you.Craps Numbers Payouts Payout
In the long run, you cannot beat the math of the game with random shooters. You will lose the house edge of your bets times the amount bet. Accept the fact and bet the low house edge bets. Your bankroll will thank you.
May all your wins be swift and large and all your losses slow and tiny.
Jerry ’Stickman’ is an expert in craps, blackjack and video poker and advantage slot machine play. He is a regular contributor to top gaming magazines. The ’Stickman’ is also a certified instructor for Golden Touch Craps and Golden Touch Blackjack. For more information visit www.goldentouchcraps.com or www.goldentouchblackjack.com or call 1-886-738-3423. You can contact Jerry ’Stickman’ at stickmanGTC@aol.comCraps Payout Examples
Register here: http://gg.gg/owkl6
https://diarynote-jp.indered.space
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